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Gaming Industry · August 18, 2026Good morning!I am back from Tokyo now and getting ready for the final quarter of the year. It’s going to be a big one, particularly with GTA 6 coming. But we also have a lot going on at The Game Business. We have big…
02Gaming Industry · August 4, 2026Hello there!I’ve had quite the week. On Thursday, I travelled to Middlesbrough in the UK for the New Horizons conference. Middlesbrough is a town in Yorkshire where you’ll find a couple of notable game developers…
03Gaming Industry · August 3, 2026Very. Most AAA engines support it in some way, primarily because it saves a lot of dev time if we don't have to restart the game in order to see changes made. If I make a change to a script, I want to restart my map or…
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Gaming Industry · July 30, 2026The barriers to entry for game creation are rapidly diminishing as AI makes game development more accessible to people without traditional programming, design, or illustration skills. The latest example is an experiment…
05Gaming Industry · July 25, 2026Xbox has revealed the pricing for the cloud gaming limits on Game Pass, announced last month.Referred to as cloud playtime packs, launch pricing is 10 hours for $3.99, 25 hours for $7.99, and 50 hours for $11.99.These…
06Gaming Industry · July 7, 2026Blog post: 8 Aug 2026 In 2005 Google showed off Google Maps, which lets you drag the map around instead of reloading the page like MapQuest and others used. That’s the feature that got everyone’s attention. But what got…
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Gaming Industry · July 6, 2026Infernal Logistics is a narrative driven delivery game set on fog shrouded Mistwood Isle in 1982, where you drive strange cargo across eerie roads while bound to a cursed radio and meet troubled locals.In Infernal…
08Gaming Industry · July 5, 2026A hacker group is posting daily leaks of what appears to be details and footage from a build of GTA 6. Material posted so far includes various gameplay mechanics and assets, as well as a full game map.As reported by IGN…
09Gaming Industry · June 27, 2026Open the map in a modern open-world game, and there is often little left to work out.The next objective has a marker. Shops have icons. Collectibles have their own symbols. Fast-travel points are clearly labeled. In some…
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Gaming Industry · June 24, 2026Blog post: 22 Apr 2025 Lately I’ve been experimenting with map algorithms. I have three starting points: Generator Elevation Biomes Rivers Editable? mapgen1 noise noise down no mapgen2 distance field distance field down…